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Good Ergonomics =
Good Economics

Ergonomics 101 : Working Painlessly

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Good Ergonomics = Good Economics

Personal Computing Environments saves your body…and bottom line. Remember, Good Ergonomics = Good Economics. You want productivity? Improve employee health, morale, retention AND productivity by placing your workforce in a superior environment that is comfortable and ergonomically correct, and can be customized for your business applications and personalized for the individual operator.

Office ergonomics applies science to workplace design to maximize productivity while reducing operator fatigue and discomfort. In terms of workplace ergonomics, comfort and health are synonymous. If you're not comfortable at your desk, it's because you're probably sitting and working wrong. More time sitting and using computers has greatly increased the occurrence of related musculoskeletal disorders. Most work-related, repetitive stress injuries are avoidable by attending to a few basic principles.

Progressive companies are increasingly opting to pay for the “ounce of prevention” versus the “pound of cure” when it comes to protecting their employee’s health. By designing workspaces that are centered on the ergonomic needs of their employees, firms are able to dramatically reduce the incidences of carpal tunnel, repetitive stress injuries, and other musculoskeletal disorders, savings that go right to the bottom line.

Workstation ergonomics is a whole body issue.
The human body isn't just a collection of parts. It's a complete, integrated system, yet computing-related ailments such as Carpal Tunnel Syndrome and Computer Vision Syndrome are still treated with only piecemeal relief--a wrist rest here, a glare screen there. the relationship of each body part to the whole is ignored, and the problems continue and worsen.

For instance, a monitor positioned even slightly off -center will pull the entire body out of proper ergonomic alignment as the user's head and neck twist to view the screen. Even Computer Vision Syndrome doesn't affect just the eyes: if a computer user leans in even slightly to achieve more comfortable viewing distance, stress on the back and neck increases dramatically also. This "static stress" can be as harmful as improper repetitive motion.

The eyes lead the body.
The body will naturally assume that posture which positions the eyes for their primary visual task. A monitor which is not directly in front of the user, at the correct height and viewing distance to perfectly match that user's neutral working posture will force the user to adjust the position of their head, neck and back. Holding that non-neutral position is the primary cause of most of the problems associated with those repetitive strain injuries endemic among computer users today

Costs of bad ergonomics.
According to the American Industrial Hygiene Association: "Ergonomic principles are most effectively applied on a preventive basis. Good design with ergonomics provides the greatest economic benefit for industry."

At PCE, we believe investing in ergonomic environments designed to prevent injury and lost work (due to carpal tunnel and related ailments) is significantly more cost effective than spending considerably more money later for treatment after treatment (including doctor visits, specialists, reduced productivity, sick time, lower morale, etc…).

Related Stats.
90 percent of all U.S. office workers now use computers, 40 percent work on their computers at least four hours a day. But Dr. Alan Hedge, Professor of the Human Factors Laboratory at Cornell University, warns that the risk of musculoskeletal discomfort increases by using the computer as little as one hour a day. Even worse, the risk of musculoskeletal injury is nine times greater when you spend four hours a day at the computer than it is for a one hour-per-day user.(Humanscale)

According to the Bureau of Labor and Statistics, musculoskeletal disorders (MSDs) now account for one-third of all occupational illnesses and injuries. They constitute the largest job-related illness and injury problem in the U.S. today. In 1997, employers reported a total of 626,000 lost workdays due to work-related MSDs. They pay approximately $20 billion annually in direct worker's compensation costs and another $60 billion in indirect costs.

Computer-related vision ailments and musculoskeletal disorders affect millions of computer users every year. Estimates predict one in six of your employees will be affected by bad ergonomics this year alone.

 


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